Category:Osiris Calls
From Baldur's Gate 3 Modding
Pages in category "Osiris Calls"
The following 200 pages are in this category, out of 494 total.
(previous page) (next page)A
- ActivatePersistentLevelTemplate
- ActivatePersistentLevelTemplateWithCombat
- ActivateTrade
- ActOver
- AddActionPoints
- AddAttitudeTowardsPlayer
- AddBackgroundGoal
- AddCustomMaterialOverride
- AddCustomMaterialResourceOverride
- AddCustomVisualOverride
- AddEntryToCustomBook
- AddExplorationExperience
- AddFogVolume
- AddGold
- AddGoldToMagicPockets
- AddIllustrationToCustomBook
- AddPartyFollower
- AddPassive
- AddPreferredAiTargetTag
- AddSpell
- AddTadpole
- AddTadpolePower
- AddToParty
- AddTrackedSoundEntity
- AiAddInterestingItem
- AiRemoveInterestingItem
- AllowNewPlayers
- AppearAt
- AppearAtPosition
- AppearOnTrailOutOfSightTo
- AppearOutOfSightTo
- AppearOutOfSightToPosition
- ApplyDamage
- ApplyStatus
- AssignToUser
- AttachHitProxy
- AttachSpring
- AttachToPartyGroup
- Attack
- AutoSave
C
- CameraActivate
- CharacterDisableAllCrimes
- CharacterDisableCrime
- CharacterEnableAllCrimes
- CharacterEnableCrime
- CharacterGiveEquipmentSet
- CharacterMoveTo
- CharacterMoveToAndTalk
- CharacterMoveToAndTalkFail
- CharacterMoveToPosition
- CharacterSendGlobalCombatCounter
- CharacterStopCrime
- CharacterStopCrimeWithID
- ClearCanOpenDoorsOverride
- ClearCustomMaterialOverrides
- ClearCustomMaterialResourceOverrides
- ClearDialogTag
- ClearFlag
- ClearGodOverride
- ClearIndividualRelation
- ClearMagicPocketsFlag
- ClearSpring
- ClearTag
- ClearTimelineScreenFade
- ClearTradeGeneratedItems
- ClearVarObject
- ClearVarUUID
- CloseStoryElementUI
- CloseUI
- CombatKillFor
- CompleteTutorialForUser
- ConstellationTriggerInputSocket
- CopyCharacterEquipment
- CreateExplosion
- CreateExplosionAtPosition
- CreateProjectileStrikeAt
- CreateProjectileStrikeAtPosition
- CreatePuddle
- CreateSurface
- CreateSurfaceAtPosition
- CrimeAreaResetTensionModifier
- CrimeAreaSetTensionModifier
- CrimeConfrontationDone
- CrimeDropEvidenceFromCriminals
- CrimeIgnoreAllCrimesForCriminal
- CrimeIgnoreCrime
- CrimeInterrogationDone
- CrimeMergeEvidenceFrom
- CrimeResetInterrogationForCriminals
- CrimeResumeWithPosition
- CrimeStopIgnoringCrime
- CrimeSuspend
- CrimeTransferEvidenceTo
D
- Debug BlockTag
- DebugBreak
- DebugDialogSkillCheck
- DebugLog
- DebugText
- DeclutterArea
- DeclutterLevelTemplate
- DeleteLevelCache
- DestroyNarrativeCombat
- DestroyPlatform
- DetachAllHitProxies
- DetachFromPartyGroup
- DetachHitProxy
- DetachSpring
- DEV EnableAnubis
- DialogRequestStop
- DialogRequestStopForDialog
- DialogSetTeleportPartyOnEnded
- DialogSetTeleportPartyToLevelOnEnded
- DialogSetVariableTranslatedString
- Die
- DisableTutorialEvent
- DisappearOutOfSightTo
- DismissAvatar
- Drop
- DropTo
E
F
I
- IgnoreCrimeInRadiusWithTags
- IgnoreCrimesInRadiusWithTagsForDuration
- InitializePlayerData
- ItemDragTo
- ItemDragToPosition
- ItemMoveTo
- ItemMoveToPosition
- ItemRotateY
- ItemRotateYToAngle
- IterateActiveObjectsInSameCombatGroup
- IterateCharacters
- IterateCharactersAround
- IterateHitProxies
- IterateInventory
- IterateInventoryByTag
- IterateInventoryByTemplate
- IterateOriginTags
- IteratePlayerCharacters
- IterateTagsCategory
- IterateUsers
L
M
- MagicPocketsDestroyLocalItemsByTag
- MagicPocketsDestroyLocalItemsByTemplate
- MagicPocketsDrop
- MagicPocketsDropByTemplate
- MagicPocketsMoveTo
- MagicPocketsMoveToByTag
- MagicPocketsMoveToByTemplate
- MakeNPC
- MakePeace
- MakePlayer
- MakePlayerActive
- MakeWar
- MapMarkerChangeLevel
- MoveAllItemsTo
- MoveAllLootableItemsTo
- MoveAllStoryItemsTo